

The digital exhibition combined a wealth of archival research and imagery alongside newly created illustrated animations and interactive games to fully immerse the user in the murky world of the WW2 spy.




Each chapter had an illustrated animated introduction, leading to archival content explored via a skeuomorphic menu.
This gave an engaging entry point but also allowed self-guided exploration which was key for the experience to be appropriate for varying levels of age and interest. It allowed and encouraged deeper levels of interpretation of the surrounding wider themes relating to Noor’s story.



We’re a team in every sense of the word, and work together across disciplines without ego to find the very best solution. With relentless enthusiasm for the work and an excitement about realising a vision.
Credits
- Design
- Katie Hilton
Seb Chadwick
Emma Barnes - Digital Development
- Rhys Judd
Alistair Monaghan - Creative Development
- Nigel Moore
Katie Hilton - Illustration/Animation
- Ellie Durkin
Adam Orton
Catherine Noone



